The Fate franchise is part of the greater "Nasuverse" created by Kinoko Nasu and Takashi Takeuchi. The franchise follows Holy Grail Wars that involve Masters, generally. . . MORE >
The Fate franchise is part of the greater "Nasuverse" created by Kinoko Nasu and Takashi Takeuchi. The franchise follows Holy Grail Wars that involve Masters, generally accomplished magi, summoning Servants (the heroic spirits) and battling each other until the last remaining pair can claim the purported Holy Grail.
Originally a series of self-contained material, the Fate franchise quickly eclipsed the rest of Type-Moon's works (Type-Moon being the video game company founded by Nasu and Takeuchi) and came into its own as a standalone series.
Concepts for the series originated before Fate's debut in 2004 (including a literature version similar to Nasu's other works like Kara no Kyoukai a.k.a. The Garden of Sinners and Angel Notes).
The first installment, Fate/stay night, was released as an eroge during Comic Market 67 and was obscure outside Japan, until fans translated the game and its respective 2006 anime was officially brought over.
Interest surged when the animated adaptation of prequel novel Fate/Zero released in 2011, sparking revived interest in the original game and a wave of spinoffs and re-releases.
The third surge in popularity was Fate/Grand Order (2015) and has pretty much established the franchise a pop culture landmark.
Titles within the franchise often have their own separate continuity, held together by the basic concept of the Grail War, the mage system, and the Servant system. The game Fate/EXTRA, for example, takes place after the first game's Holy Grail War, taking inspiration from its outcome whilst going off into a completely different direction. Others, like Fate/Apocrypha and Fate/Requiem, are in a separate continuites / alternate universes.< LESS